- 192
- IGN
- Alco_Rs11
This proposal is an alternative to a suggestion to privatize and whitelist TotalFreedom. If the decision is made by the executives to keep the server public, this approach enables more efficient policing of troublesome behavior while keeping existing configurations and conduct policies intact. Ban Reformation streamlines how players are sanctioned, mainly concerning bans dealing with troublesome players who take pride in creating a toxic environment that is largely responsible for the demise of TotalFreedom in its current form.
To get an idea of how hostile the community may be, in the case of the ban of
In another case, a well-known player,
However, considering TotalFreedom was able to survive the Akefu Raids running on essentially a skeleton crew, as it stands, the server would likely be able to be managed with the current staff numbers. At the time, staff were also given heightened discretionary power to quash suspected raider bots as well, proving that enhanced levels of enforcement or discretion *can* work.
The biggest benefits: If you act up, you will be removed. The proposed Zero Tolerance Policy ensures that troublemakers can be weeded out before they become a bigger problem than they currently are. These policy changes also do not change any other element of the server or rewrite the conduct policy, keeping existing freedoms in place.
A Need for A Change
Currently and historically, TotalFreedom has operated under a policy of extensive transparency regarding many administrative matters, especially long-term and indefinite bans. This policy is a failure. Particularly in recent times, an overtly public ban process has led to players dogpiling or harassing staff over decisions to ban someone and the duration of that ban. With a possible restart of TF proposed by upper management, it is necessary to overhaul the current system, with greater emphasis on removing problematic individuals and ensuring there is little to no opportunity to harass or intimidate staff over decisions, or to foster a toxic community. In short, if you break the rules or are toxic, expect to be removed.This Change will Not be Popular
By no means will this reform be popular. People will complain and criticize such reformation efforts, likely calling it “draconian” and “unfair”. However, management has reached the consensus that the community, in its current state, is toxic and hostile, and thus reform is necessary. The community had too much say in executive matters, with extreme cases of community pushback following bans, leading players to attack the community or harass staff, or staff to end up truncating sanctions to keep the peace.To get an idea of how hostile the community may be, in the case of the ban of
ayunami2000 as a precaution, following gross mismanagement and child safety concerns in his own community, he was banned. At the same time, the server, by sheer luck, avoided discovery by highly aggressive regions of the internet due to his actions. Such a discovery could have potentially put the safety of staff and players in question, justifying the ban, and due to ayunami's status on the server as a notable player, public outrage ensued following the ban.In another case, a well-known player,
decyj145 (Declan), was banned following the impersonation of a staff member. Immediately after that, he would log in under multiple alternate accounts and threaten and harass staff while also pursuing ulterior motives, such as building trust within the community to gain personal advantage. The subsequent discovery (and banning) of the accounts would ultimately lead to more drama and his arguing and harassing staff about it. Under this new model of sanctioning, anyone who engages in such efforts to harass or intimidate others would be promptly banned with no afterthought, putting a stop to drama and harassment.What may Change?
The biggest change in this proposal is that ban requests and appeals will no longer be public. Other areas of change include increasing staff discretion in player sanctioning and implementing a Zero Tolerance Policy on toxicity and corrosive player attitudes. Overall, reforms will be in both public-facing and staff-specific areas.Public-Facing Changes
The Decision to Sanction Players
There will be greater discretion in sanctioning misconduct. Admins are still expected to follow the conduct policy and use good faith when deciding to sanction someone (whether to ban, smite, mute, etc.), however, if a player is acting in a way where they are disrupting the community such as “protesting” fair decisions backed by evidence, dogpiling staff and engaging in targeted harassment, they will be sanctioned accordingly with no questions asked.Ban Appeals
Ban appeals will still be entertained. However, if you are banned for offenses that typically do not result in long-term sanctions, such as griefing, the ban will remain in place. If a ban is unappealable, unless you are pardoned by executive decision, you will not be able to appeal it. *However*, if you believe that you were banned wrongly or were a victim of staff misconduct, by all means appeal the ban and include any relevant evidence to support your case. If you think the ban is “unfair” and have no evidence or nothing to defend your case, it will not be entertained.Ban Requests
Ban requests will no longer be public. When a request is filed, staff will review it and all relevant evidence, and a decision will be made. The Ban Manager will ultimately decide on an appropriate sanction following recommendations by other executives to ensure fairness. Once a decision is made, in an appropriate section of the forum, whether a ban request was approved or not will be posted. The ban spreadsheet will remain public as well to keep some degree of transparency available.Enaction of A Zero Tolerance Policy
This will not apply to everything, but for player conduct, there will be zero tolerance for harassment and toxicity. In short, if you are an ass, you will be at a minimum muted, whether in-game or on Discord. Repeated offenders or those who commit serious offenses, such as threats, will be subject to permanent removal from the community.Behind the Scenes Changes
These changes affect staff and are not public-facing changes. These, unlike those changes, do not affect the player experience and only pertain to investigation necessity or ban procedures.Better Documentation of Investigations
Most cases do not require substantial follow-up investigations, as the average case is black-and-white regarding offenses committed however, when staff conduct thorough investigations (such as when a player is a co-conspirator in a larger group, a forum thread with relevant findings will be created in the staff section of the forum, if it is in the public interest for findings to be shared, an appropriate thread will be created to share key findings and ensure some degree of transparency.The Decision to Thoroughly Investigate Players
Only when necessary will extensive investigations into a player’s affiliated groups or organizations be conducted, as they often take time and use staff resources. Investigation decisions will continue the historic precedent, mainly that thorough investigations are far and few between. In cases where investigations were conducted, a player committed severe offenses and is suspected of being part of a greater, more organized effort. These cases are rare, and on average, 99% do not warrant a thorough investigation. Evidence obtained from the server (block logs, inventories, server chat history, etc.) is sufficient to ensure they are banned, since these are credible and unlikely to be fabricated.Cutting Off Communication with Banned Players
This change alleviates a problem that was experienced inDeclan's situation: staff experiencing hostile messages following a ban and, in some cases, threats. When a player is banned, as part of a status announcement regarding their ban, will explanations and justification be provided? Under no circumstances will indefinitely or long-term banned players be allowed to message staff regarding their ban or be provided avenues to harass and intimidate them following a decision. In the event a player is banned from all platforms and has evidence that can exonerate them, an exception can be made, as it can enable a proper appeal to be filed on their behalf.Implications of Ban Reform
Ease of Policy Implementation
This proposal is extremely easy to implement. No plugin configurations or server setup is necessary. All Ban Reform does is change *how* the rules are enforced without changing anything else, making the policy easy to implement and can be enacted almost immediately.Burden on Staff
This approach has one major limitation: the staff has to be proactive in removing troublesome players. Then again, that is the main purpose of an admin: to enforce rules and keep the peace. There is no additional demand or necessity for new staff; however, since TotalFreedom, as it currently stands, has sufficient staff available to manage common issues. Aside from higher discretionary authority on sanctions, nothing else aside from how bans are processed changes.However, considering TotalFreedom was able to survive the Akefu Raids running on essentially a skeleton crew, as it stands, the server would likely be able to be managed with the current staff numbers. At the time, staff were also given heightened discretionary power to quash suspected raider bots as well, proving that enhanced levels of enforcement or discretion *can* work.
How the Community may Benefit?
Ban Reform is inherently an unpopular decision. The biggest advantage is that troublesome players will be able to be dealt with more swiftly and with a higher degree of certainty. This approach also builds upon specific deterrence theory, which, through certain and rapid punishment, deters others from committing similar offenses, knowing they may meet a similar fate. By weeding out problematic players without giving them a voice, dogpiling and other targeted harassment may be more able to be effectively quashed without requiring a walled-garden approach that may draw people away from the server.The biggest benefits: If you act up, you will be removed. The proposed Zero Tolerance Policy ensures that troublemakers can be weeded out before they become a bigger problem than they currently are. These policy changes also do not change any other element of the server or rewrite the conduct policy, keeping existing freedoms in place.
