Multiple Overworld Iterations Archived

videogamesm12

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videogamesm12
As a consequence of then-owner Windows' abrupt disappearance from the server and the efforts that came afterwards to rebuild the server using old backups, in early 2019 the Seth Administration created an official "archivist" role specifically delegated for me to have read-only FTP access to the server. For the rest of the year and the first quarter of 2020, I would periodically connect to the server over FTP and download various files and folders of interest such as schematics, configurations, worlds, logs, and plugins to my computer, and then copied the data to an external drive dedicated to the server after the transfer was done.

The Overworld was one of the oldest standing traditions of TotalFreedom and used in one of two servers in the very beginning. After the two servers were consolidated under a single umbrella and called TotalFreedom, the world would periodically cycle between various popular maps used as "template" worlds of sorts such as YogOlympics, Woosh Games, and TsuchiIwa. This usually coincided with Flatlands wipes. Since these technically count as Overworld iterations, I've uploaded what I have to the Internet Archive, but they are not the main focus of this thread.

World Name​
Download Link​
Compressed Size​
Notes (if any)​
Springfield v1.3Click here~1.9 MBFound in an old schematics backup from 2012.
Woosh GamesClick here~9 MBAlready archived in March 2022.
Yog-OlympicsClick here~8.2 MB
TsuchiIwaClick here~12.2 MB
Miwo-LandClick here~3.1 MBAlready archived in February 2022.
Attacking SnakeClick here~1.5 MB

After Mark stepped down and the server moved to an independent VPS, technical issues ended the tradition of cycling through map templates, but the world continued to be generated and wiped as per usual, though the world itself was just an ordinary randomly generated world. I still backed it up all the same though. Today, I am releasing every backup taken of the world I am aware of starting in April 2019 and ending in October 2020. I had intended to upload these all the way back in July, but technical difficulties, real life obligations, and other shenanigans delayed the process a considerable bit.

Date​
Download Link​
Compressed Size​
Notes (if any)​
April 14, 2019Click here~3.9 MBAlready archived in October 2022. Missing most data.
May 29, 2019Click here~1.2 GBMissing most player data.
August 13, 2019Click here~2.2 GB
August 26, 2019Click here~2.2 GB
October 17, 2019Click here~6.7 GB
December 13, 2019Click here~104.2 MB
January 5, 2020Click here~3.3 GB
January 29, 2020Click here~1.3 GBAlready archived in October 2022.
March 19, 2020Click here~1.5 GBAlready archived in October 2022.
October 24, 2020Click here~6.8 GBAlready archived in October 2022. Seth was the one who made this backup.

Since these are now released, here is the traditional Q&A:
  • Q: Do you have any warps or homes from around the same time?
    A: Only a little bit for a couple of backups. Player data like homes will not be publicized as they contain sensitive information like IP addresses. Anyone interested in accessing their homes can message me privately, though I cannot guarantee such data will be helpful in finding builds in worlds that were wiped very often. Warp data is still pending consideration.

  • Q: Do any of these contain player data?
    A: Yes. The overworld is where Bukkit servers load and store player data from, and most of these are complete enough to contain player data. None of the data contained within is sensitive enough to warrant being withheld from a public release.

  • Q: Do you have any other worlds that have yet to be archived?
    A: Yes, I still do. These worlds will be released in the future, but when that will happen isn't known at this moment in time.

  • Q: Does this include the Nether and End dimensions?
    A: No. Servers running under the Bukkit umbrella separate dimensions like the Nether and End into their own separate worlds, likely for organizational purposes. These will be released separately in due time.

  • Q: Back in July you said you would be releasing these within a day or so. Why did it take so long?
    A: It's complicated. I first began uploading the backups to the Internet Archive using my laptop, but then I began experiencing connection issues that really pissed me off since they happened while uploading some of the larger files, and eventually I just gave up and put off doing it for a while. Eventually I started working on side projects like builds for a golf server, the wiki, and researching historical exploits. Then I got a job, which ate up even more of my free time.
 
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